Authors and Designers

The Authors

The three of us wrote the printed book Reality Media and conceived of the web site and immersive book RealityMedia. We did not do this alone, collaborating with the designers and developers below to realize RealityMedia. We would also like to thank the dozens of students who participated in our augmented reality design studio at Georgia Tech from 2019-2021.

  • Jay David Bolter is the Wesley Chair of New Media and co-Director of the Augmented Environments Lab at the Georgia Institute of Technology. He is the author of Remediation (1999), with Richard Grusin; Windows and Mirrors (2003), with Diane Gromala; and The Digital Plenitude (2019).
  • Maria Engberg is an Associate Professor in the Department of Computer Science and Media Technology at Malm√∂ University and Affiliate Researcher at the Georgia Institute of Technology.
  • Blair MacIntyre is a Professor and co-director of the Augmented Environments Lab at the Georgia Institute of Technology. He has been an active researcher in the field of augmented reality since its inception in the 1990s.

Collaborators

The following professionals and students have contributed to the design and implementation of the RealityMedia website and immersive experience.

  • Jisu Park is a third-year Ph.D. student in the Digital Media Program at Georgia Tech with a primary research interest in how AR and VR could be used in informal educational settings.
  • Colin Freeman
    Digital media content creator specializing in 3D modeling and content optimization for XR applications.
  • Alex LaBarre, a graduate of Savannah College of Art & Design, is a 3D Animator and Artist with additional experience in character & environmental modeling, texturing, and rigging.
  • Matt Rossman is an MS HCI student at Georgia Tech researching features to support communication and remote work on the immersive web.
  • Nirui Kang
    Graduate student in Digital Media at Georgia Tech with a prior degree in Architecture. She contributed to the visual and conceptual design of the immersive book as a built (virtual) space.
  • Zach Phillips-Gary is a software engineer with interests in HCI, Computer-Aided Language Learning, and Natural Language Processing. He works for Jahnel Group as a DevOps Engineer and is a part-time graduate student at Georgia Tech.
  • Lucy Chen is a M.S. Human-Computer Interaction student at the Georgia Institute of Technology specializing in inclusive design and innovation in tech
  • Stephanie Lee is a MS HCI student at Georgia Tech. Her field interests include user centered research, project management, and inclusion in design for neurodiversity.
  • So-youn Jang
    So-youn Jang is a PhD student in the Department of Communication at Seoul National University in South Korea. Her research lies at the intersection of health communication, social computing and HCl.
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